The making of Matthew Cherry’s “The Dive” from the series, “PULP!” The background plate was modeled in Autodesk Maya and textured and rendered using NextLimit’s Maxwell Render. The final composition was performed in Adobe Photoshop.
The making of Matthew Cherry’s “The Dive” from the series, “PULP!” The background plate was modeled in Autodesk Maya and textured and rendered using NextLimit’s Maxwell Render. The final composition was performed in Adobe Photoshop.